Algorithms for solving the two-point problem in a 3D medium were developed. This study is devoted to the description of numerical examples of using the two-point ray tracing program in three different models of seismic medium.
This paper has been combined with
Bulant, P.:
Two-point ray tracing in 3-D.
In: Seismic Waves in Complex 3-D Structures, Report 3,
pp. 37-64, Dep. Geophys., Charles Univ., Prague, 1995.
The resulting revised paper is
Bulant, P.:
Two-point ray tracing in 3-D.
PAGEOPH, 148(1996), 421-447.