Numerical examples of two-point ray tracing in 3-D

Petr Bulant

Summary

Algorithms for solving the two-point problem in a 3D medium were developed. This study is devoted to the description of numerical examples of using the two-point ray tracing program in three different models of seismic medium.

Revised version

This paper has been combined with
Bulant, P.: Two-point ray tracing in 3-D. In: Seismic Waves in Complex 3-D Structures, Report 3, pp. 37-64, Dep. Geophys., Charles Univ., Prague, 1995.
The resulting revised paper is
Bulant, P.: Two-point ray tracing in 3-D. PAGEOPH, 148(1996), 421-447.


In: Seismic Waves in Complex 3-D Structures, Report 3, pp. 65-92, Dep. Geophys., Charles Univ., Prague, 1995.
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